Gold Rush

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Dear players,

      I have devised several events that can be organized on our server. In order to better familiarize the players with the rules, I decided to post those events to the forum.

      Gold Rush

      This is a PvP event and your task is to escort Carts with Gold safely to the finish.

      Carts are marked with a golden point on the map.
      The finish line is represented by a rectangle on the map.
      Checkpoints are marked with a green star on the map.

      Carts are pulled automatically and move only along the marked path.
      You will earn points for each checkpoint. These points will be won by a nation that has more players near the Cart when passing through a checkpoint.
      You will earn points for escorting the carts to the finish. These points will be won by a nation that has more players near the Cart when passing through a finish line.

      If the numbers of players are equal, the points will be won by a nation that has been near the Cart for a longer period of time.

      You will receive 1 point per checkpoint.
      You will receive 2 points for escorting the Carts to the finish line.



      Doc Rules:
      Players can kill only other event participants.
      After the event you have to leave this area, you can be in doc 50 with lvl 90 only during the event!
      You can´t kill players who are lvl 50- 61!

      The Admin will determine people who can participate so that both sides have the same number of players.
      Thus I clothe my naked villainy
      With odd old ends stolen out of holy writ,
      And seem a saint, when most I play the Devil
    • Nothing against the event overall but some things to consider



      (screen doesnt load...)

      directupload.net/file/d/5385/wyfvt573_png.htm

      On the violett side (deri)

      Red line


      1: is a pretty huge choke point deris can run to the the bridge and got a shorter way through missi port so if someone gets the GM going he needs to come through there and deris can just choke the checkpoint and the end points from the valos away if they just stand there and because the GM just moves the way and doesnt wait some deris can just hold the valos at the bridge and get the checkpoint and the points for the end by just standing there

      Blue line

      2: if they couldnt stop valo at the halfway point most of the deris can just go from the base to the end and stop them from gaining points because if deris die they respawn at the base so they can walk to the end point in secounds and stop valos there

      Orange line

      3: isnt really a prob both sides get a chance to stop each other but after the 2nd checkpoint you could argue that deris can be faster by the gm because the missi port is more near the point where the GM starts so they can get 1 checkpoint there for free


      On the blueish side (valo)

      Red Line

      1: Both sides can get the GM going by going to demon triangle and valos can stop deris on the first checkpoint but after that they got no way to manipulate anything and Valos need to walk PAST the deri missi port which is HUGE deris can just stun from invi port and or camp the bridge which is more clever overall because its in front of the checkpoint you could say that valos could stun the deris after the 1 checkpoint but you dont need to be a evil genius to find out that camping bridge or camping missi port until the GM comes are much more effective ways to win there

      Blue Line

      besides the end where the deris can camp 3 feet before their gates thats prob the most ballanced line of them all no player can get early to the GM and they got all the same chances to stop each other because they need to run the same way from the port

      Orange line

      you could argue that the odds are for valo here but hear me out deris come faster to the GM so valos got the chances either they push the red line and look if the GM is still there or they port in missi and go for the GM which is probebly on the first checkpoint at this point and valos would need to port to their base with the porter in Last Fortress and needed to guess if the GM comes the way sometime in the future and if the valos kill the deris I say if because that guessing loses time and I saw most valos right with that they went to the orange line GM was gone and valos went to other lines to help and deris could push the orange line because valos just didnt know what to do and waiting some time around to get it that the GM comes around and you need to stop the deris you cant coordinate such a thing. if the deris now die they can port to demon triangle and fight against the valos a 2nd time there but if you look at the blue line how should valos get a 2nd chance? there is no port to get to the deris if you die 1 time you would need to walk all the way through the areas

      like I said its not about the event is wrong its just with how it is its unballanced I would like to get a comment on the matter from you

      The post was edited 1 time, last by Luna ().