I agree that dodge should be 100%, but i am pretty sure that you didn't miss that many(only if you don't have them on master lol)xHunter wrote:
So in 10mins of duels, last night, i missed 7 out of 10 dodges, atleast 4-5flashes out of 10, 5+ debuffs. Same happens in mass pvp. I played on other servers where the skills had 80% chance and u would miss maybe few times per day but on this server is full miss. I am pretty sure that the % of the skills are way off, more people would say the same + making the percentage skills 100% has no downsides but only advantages, so no reason to not implement it, also seems like an easy job editing values.elgrekko#2 wrote:
I think you should count the succeeded spells and the missed spells and you would see that the percentages are correctxHunter wrote:
UP!!!! When will you fix the broken percent rates from the skills of this server??? I'm fking tired of all my 70%-80% skills to miss 5-6-7 times in A ROW everytime. Debuff can't fking hit once, escape, dodge MISS MISS MISS, u can't even make a proper duel on this server, flash/dodge misses more than succeds. It also isn't about luck since this happens to everyone and everytime XDD. Is that hard to make THE PERCENT BASED SKILLS 100% (to edit some values lol) ? this has NO DOWNSIDES AT ALL and we have been proposing this for months already with no response (like almost all the posts from the bugs category and also good ideas from this thread that are ignored)..xHunter wrote:
I also think that the percents of skills are broken, 70% skill 9misses in a row, 80% 7-8misses and so on..the server needs 100% to percent skills so it won't be about luck, to hit/miss a % skill, good plays should be rewarded and not just fucked bcs of a miss. + to finally can make duels without having to reset 500times. Anyway, this idea is here for months and still no news.dinalex35 wrote:
How about u rework the % based things in this game. Either write the correct value at spells info/ upp chance or do something so the 70% means 70 times of 100. Right now 70 equals to 20%, nothing more. How can a 70% chance skill can hit only 2/10 times?
Pinned Patch 1.8 - Thoughts and Discussions - Idea Collection
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elgrekko#2 wrote:
xHunter wrote:
elgrekko#2 wrote:
xHunter wrote:
xHunter wrote:
dinalex35 wrote:
How about u rework the % based things in this game. Either write the correct value at spells info/ upp chance or do something so the 70% means 70 times of 100. Right now 70 equals to 20%, nothing more. How can a 70% chance skill can hit only 2/10 times?
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Ah come on, stop this toxicity, it's so boring. I just say that you should make a list where you count your misses. But when I mean a list I don't mean 10, but 1000 that may be enough.
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elgrekko#2 wrote:
Ah come on, stop this toxicity, it's so boring. I just say that you should make a list where you count your misses. But when I mean a list I don't mean 10, but 1000 that may be enough.
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xHunter wrote:
elgrekko#2 wrote:
Ah come on, stop this toxicity, it's so boring. I just say that you should make a list where you count your misses. But when I mean a list I don't mean 10, but 1000 that may be enough.
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elgrekko#2 wrote:
xHunter wrote:
elgrekko#2 wrote:
Ah come on, stop this toxicity, it's so boring. I just say that you should make a list where you count your misses. But when I mean a list I don't mean 10, but 1000 that may be enough.
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I suggest making rewards on OVERALL honor for rank 2 and 3, possibly even to top10 to make it more competitive
The post was edited 1 time, last by 13araya37 ().
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70% does not mean it will always hit 7/10 times.
It just means that everytime you use that spell the chance of hitting will be 70%.
just because u missed 3/10 times for example it doesnt mean that the hit chance is 70% thats not how propability works... -
ev0catorkiller wrote:
70% does not mean it will always hit 7/10 times.
It just means that everytime you use that spell the chance of hitting will be 70%.
just because u missed 3/10 times for example it doesnt mean that the hit chance is 70% thats not how propability works...
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Just as many times as a skill misses 6 7 8 times in a row it also hits 6 7 8 times in a row but because people take it for granted when it doesnt miss they dont notice it as much as the 6 misses in a row.
I agree with removing miss from the server at least from dodge and stuns but saying that the miss chances are broken is a bit of a stretch...
And i might not be doing as many duels as u but i still have done quite a lot and as a warrior u use around 8 skills min every duel that can miss in a bad way -
ev0catorkiller wrote:
Just as many times as a skill misses 6 7 8 times in a row it also hits 6 7 8 times in a row but because people take it for granted when it doesnt miss they dont notice it as much as the 6 misses in a row.
I agree with removing miss from the server at least from dodge and stuns but saying that the miss chances are broken is a bit of a stretch...
And i might not be doing as many duels as u but i still have done quite a lot and as a warrior u use around 8 skills min every duel that can miss in a bad way
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Yeah kinda true that sometimes it really seems that we miss a lot, like 3-4 times in a row....
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Would be cool if Master Formulars and Items stay in the upgrade window when upgrading an item succeds or fails. So you dont have too drag and drop them all the time.
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what could be nice..
=> changing the tax price u pay if u put sth in auction or maybe just put the tax off..
i think this could be interessting for ppl who arent so often online or online during bad trading time..
especially no one sell "rare" and "expensive" items during auction cause the tax price is too high
in short form: No tax in auction anymore or maybe lower taxes and only pay if u sold the item...
if u dont so u dont have to pay the taxes..
I think it could be interessting , maybe that could have an positive effect on the economy between the kingdooms (annoying to swap between the kingdoms all the time )
And maybe i am the only one who think this is annoying and could be changed
=>While u have a shop open, u cant open the mailbox u have to close ure shop first an than u can read the mail..
its sth small but maybe im not the only one, cause its annoying if u have a bigger shop with a few more itemsAll spelling and grammatical mistakes are intentional
Visit my 4Ancient Youtube channel
youtube.com/channel/UCAV_evMukq1aWsXn751SYkA/featuredThe post was edited 4 times, last by Novac ().
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no tax for auction would be amazing.
No more searching in shops just look at the acution House. Makes selling and buying easier. -
araya wrote:
I suggest making rewards on OVERALL honor for rank 2 and 3 to make it more competitive
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elgrekko#2 wrote:
xHunter wrote:
elgrekko#2 wrote:
xHunter wrote:
xHunter wrote:
dinalex35 wrote:
How about u rework the % based things in this game. Either write the correct value at spells info/ upp chance or do something so the 70% means 70 times of 100. Right now 70 equals to 20%, nothing more. How can a 70% chance skill can hit only 2/10 times?
Why nobody make nothing for the tasking?"If a miracle only happens once, then what is it called the second time?” – Ichigo Kurosaki -
Bigbrother wrote:
elgrekko#2 wrote:
xHunter wrote:
elgrekko#2 wrote:
xHunter wrote:
xHunter wrote:
dinalex35 wrote:
How about u rework the % based things in this game. Either write the correct value at spells info/ upp chance or do something so the 70% means 70 times of 100. Right now 70 equals to 20%, nothing more. How can a 70% chance skill can hit only 2/10 times?
Why nobody make nothing for the tasking?
Aravi snack
Fearu nuub
Hunter 10-0 every class u idiot
Kill willco he is afk eating chicken
Araya u got a pet lama OH YEAH YEAH
Hi my name is Pascal (sorry for bad English)
youtube.com/channel/UCY1GIfRNb…lmvgWA?view_as=subscriber
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just963 wrote:
no tax for auction would be amazing.
No more searching in shops just look at the acution House. Makes selling and buying easier.
The idea I came up with is to actually limit the maximum fee to 1 gold so that you won't lose a lot when listing a very expensive item, the rest I would leave unchanged.The post was edited 2 times, last by 13araya37 ().
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